2021-12-062021-12-062019978-3-030-33547-2http://hdl.handle.net/20.500.12272/5806Context: A pattern is a description of a common solution to a recurring problem that can be applied in a specific context. There are different kinds of patterns in Software Engineering, such as Business Patterns. Goal: The present work develops a particular kind of Business Patterns, called Objectives Patterns, used to model business processes. The application of these patterns to a Business Model of a Public Education system is also analysed. Methods: The process that supports the Education System is analysed and Objectives Patterns are applied, according to the proposal stated in the bibliography, which was reviewed in the Theoretical Framework. Conclusions: The application of Objectives Patterns allowed elucidating the requirements, analysing possible difficulties, and finding solutions and similarities between scenarios to simplify the process modellingpdfengopenAccesshttp://creativecommons.org/licenses/by-nc-nd/4.0/Attribution-NonCommercial-NoDerivatives 4.0 InternacionalObjectives PatternsBusiness ModelEducation SystemElectronic GovernmentObjectives patterns applied to the business model of a public education systeminfo:eu-repo/semantics/bookPartMarciszack, Marcelo Martín[X] Atribución (Attribution): En cualquier explotación de la obra autorizada por la licencia será necesario reconocer la autoría (obligatoria en todos los casos). [X] No comercial (Non Commercial): La explotación de la obra queda limitada a usos no comerciales. [X] Sin obras derivadas (No Derivate Works): La autorización para explotar la obra no incluye la posibilidad de crear una obra derivada (traducciones, adaptaciones, etc.). [NO] Compartir igual (Share Alike): La explotación autorizada incluye la creación de obras derivadas siempre que se mantenga la misma licencia al ser divulgadas.