Student play: a didactic tool to educate in values

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Date

2018

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Springer

Abstract

This article describes the creation, development and practical application of a prototype version of a web tool called Student Play, an educational module of Agent SocialMetric, whose main objective is to establish interactive games with students to educate in values, through different conversational interface software agents

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Keywords

Games, Education in values, Intelligent agents, Educational environment, ICTs

Citation

Rocha, Á., Adeli, H., Reis, L., Costanzo, S. (eds) Trends and Advances in Information Systems and Technologies. WorldCIST'18 2018. Advances in Intelligent Systems and Computing, vol 746. Springer, Cham. https://doi.org/10.1007/978-3-319-77712-2_139.

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Except where otherwised noted, this item's license is described as openAccess